TS4 help – Custom image sharpness.

Probably not the best place for it, but while I’m thinking about it I may as well add it here. Maybe someone might be curious enough to stumble across it and find it useful, who knows?

If you’re reading this I’ll assume you have some idea how to recolour an object using Sims 4 Studio (and if not send me a message and I might do a guide here, but there’s plenty on Google search already). This is a quick step-by-step guide on how to make blurry images appear just that much sharper. Feel free to skip if you already know. This is especially handy for those creating family photos to hang on their Sims walls using screenshots taken in-game. I’m sure there are other ways of doing it, but this is the method that works best for me.

Picture #1.
  1. Open S4S and load the object you wish to recolour. Export your texture (red arrow) to your desktop.
  2. Minimize S4S. Go to your desktop. Open your image (orange arrow) in MS Paint.
  3. Select all (CTRL+A). Resize image to DOUBLE it’s original size. In my example, I’m doing a recolour of the ‘Llamacorn Team photo’ which is 124×256 pixels. I resize it to 256×512 pixels. Then save. Close Paint.
  4. Open your (resized) image in Gimp (or other picture editing software).
  5. Add your recolour/image as you wish. In my example I placed an ultrasound image over the team picture. Save image. Close Gimp. (NOTE: If you are using Gimp you will have to ‘Export As’. Ensure file is .png not .xcf before closing Gimp).
  6. Return to S4S. Import your texture to test. Save as you normally would or continue making recolours*. Drop the .package file in your Mods folder. That’s it!

*If you are creating recolours for more than one colour swatch you will need to repeat the process/resize ALL before you begin recolouring. In my example, my frame is dark brown. Say I wanted to have my ultrasound picture in all 3 colour swatches just like the original object (see Picture #1), I would need to create swatches for those colours and repeat the steps above for each one. (TIP: creating visible layers to hide each recolour/image for one particular frame/swatch will save you time if you use Gimp).

Picture #2.

I know the images don’t align perfectly, but the above shows an example of the difference in clarity you’ll get by simply doubling the original texture size. I don’t know how big you can actually make it, I just know this method has worked for me. It’s simple and I hope that helps, but if you have any questions just ask. I’ll help if I can.

If you’re looking to create custom catalog thumbnails for your new clear recolours, check out this post here.

Good luck! 🙂

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